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Free Download Hyper Knights .exe





















































About This Game Raise your army, learn powerful combos and take back your land!Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights!Become stronger and learn new powerful combos to help you on your journey.Raise your army and recruit allied Knights to join your cause, command their armies, siege enemy castles, raid their outposts, ambush their convoys and use the loot to build your lands. Slash and Dash through your enemies Command hundreds of minions Recruit allied Knights to your cause Upgrade your skills and learn powerful combos Defend your lands from enemy attacks Duel enemy Knights Siege their castles and take back your land! 1075eedd30 Title: Hyper KnightsGenre: Action, Adventure, IndieDeveloper:Endless Loop StudiosPublisher:Endless Loop StudiosRelease Date: 19 May, 2017 Free Download Hyper Knights .exe shovel knight hyper camelot. hyper knights xbox. knight hyper mach ti driver. hyper knights multiplayer. hyper knights battles steam. hyper knights battles обзор. hyper knights game. hyper knights gameplay. hyper knights mods. hyper knights youtube. hyper knights workshop. hyper light drifter hollow knight. hyper knights wiki. hyper knights free download. hyper heroes frog knight. hyper knights battles скачать. hyper meta knight. hyper knights скачать 1.07. hyper knights battles download. hyper knights igg games. hyper knights co op. dark knight hyper skill maplestory m. hyper explosive dragon knight-buster fang. hyper knights igg. dark knight hyper stats build. hyper light drifter knight boss. nexo knights hyper kick. knight online hyper noah bug. hyper knights. hyper knights battles free download. hyper knights steam. frog knight hyper heroes. knight online hyper noah scroll. hyper knights free. knight online hyper noah. hyper knights online. imagenes hyper knights. hyper knights battles gameplay. hyper knights crack. hyper camelot shovel knight. knight online hyper noah nedir. hyper knights battles. hyper knight fr. dark knight hyper skills. hyper knights review. hyper knights ps4. hyper knights android. knight hyper noah nedir. hyper knights cheat engine. hyper knights crfxfnm. hyper knights battles прохождение. dark knight hyper stat. hyper knights map. hyper knights battles torrent. hyper knights vsetop. hyper knights trainer. hyper knights battles free. hyper knights battles igg I love this game probably one of the best ive played in a long time, please keep adding new stuff because this game is my favorite game now.. bought for multiplayer current multiplayer mode was okay for a few minutesill reinstall this if it gets multiplayer coop. It's ok for what it is, worth the $2 I paid. It's a 2d isometric Mount and Blade dumbed down as far as you could go.The design problems are severe. You will get to max level about 20% through a playthrough. The skills say you can upgrade your troops but at max level they still lose in equal numbers to enemy mobs who don't have a commander. Playing with the actual combat system or using most of the active skills in untenable. You will only ever be spamming "super slash" which kills mobs, or "flurry" which cripples commanders. This is mainly because you are made of glass and are barely a match for normal troops in a straight fight while enemy commanders can fight outnumbered 50:1 for minutes at a time.It's an extreme grind with little to keep you engaged. There is no diplomacy, character building, kingdom management, equipment, or story.. It's ok for what it is, worth the $2 I paid. It's a 2d isometric Mount and Blade dumbed down as far as you could go.The design problems are severe. You will get to max level about 20% through a playthrough. The skills say you can upgrade your troops but at max level they still lose in equal numbers to enemy mobs who don't have a commander. Playing with the actual combat system or using most of the active skills in untenable. You will only ever be spamming "super slash" which kills mobs, or "flurry" which cripples commanders. This is mainly because you are made of glass and are barely a match for normal troops in a straight fight while enemy commanders can fight outnumbered 50:1 for minutes at a time.It's an extreme grind with little to keep you engaged. There is no diplomacy, character building, kingdom management, equipment, or story.. Hi there id like to say i really enjoyed the Game, As soon as i brought it i played it constantly till i completed it took 1-2 hours maybe alittle longer i didnt really pay attention to the time, i think you should make bigger world map maybe some other factions and add more veriation to the castles and camps and maybe allow a few more commads to your troops like hold formation/defend and attack/charge maybe add a few custum formations to troops masses so theres more command over the random moving troops, you could add some different units that come from different structures on different parts of the map like knights and spearmen. i really liked the game Thanks for making this game was a really fun to play i liked the combo system and i hope to see some more improvements and updates id like to see a huge♥♥♥♥♥skirmish mode with 10 factions or so =). Very nice game!!This game is so addictive and nicely done , with a good soundtrack.A mutliplayer mod and a boss mod ( huge combos like 10 letters or more ) would be awersome !. The game is like a 2d mount and blade.It offers a decent amount of fun and button mashing. So if you want a game that is not stressful and offer a 10+ (New game+ included) hours of fun? I think at this price, you won't find better.. Received a copy from the developer.Very fun game, mixture of arcade action and rpg elements. Great Linux support.. I was excited to see what endless loop would do for their next game. This is actually amazingly simple but intelligent at the same time.It has a very clean approach that I don't feel is repitious because of how short battles are. If you had larger armies it would just get boring.My only complaint would be that the achievements are far too easy. Start new game+? Why not finish? Knight skills! - v0.12 - 08/04/2017: Knight skills!All Knights now have a specific set of skills. Heal, Earthshatter, Inspire, Trapmaster, Mortars and more.You can use the Flurry Combo to cancel a Knight skill, take them down before they take down all your units!The new info window showcases their skills, stats and has a respawn timer.Cheers!--------v0.12 - 08/04/2017 * Knight skill Healing * Knight skill Earthshatter, stuns nearby enemies * Knight skill Inspire, boosts nearby allies move and attack speed * Knight skill Mortars, fires mortars that deal damage after a while * Knight skill Trapmaster, throws traps that stun and damage enemies * Knight skill Slowdown, enemies move and attack slower * Knight skill Bolt * Knight skill Passive Regeneration * Knight skill Passive Arrow Deflect * Knight skill Passive Random Health, nearby enemies get random health buttons * Knight skill Passive Riposte, stun and damage player if wrong button * Knight skill Passive Reset damage, resets health buttons if player hits wrong button * Added Knight info window which displays stats, skills and respawn timer * Fixed Tutorial message stuck on "Open the Info window" * Fixed Knight not getting stunned with Combo Earthshatter. Multiplayer full release! - v1.03 - 21/06/2017: Howdy folks,Multiplayer is now fully released! There have been no issues reported so I believe it should be stable. As always if you find something let me know.It now supports 1 player, 2 player and 4 player, Multiplayer Leaderboards are now also working and many small fixes.Cheers!--------v1.03 - 21/06/2017 * Multiplayer Defense Full Release! * Supports solo, 2 player and 4 player * Added Multiplayer Leaderboards * Multiplayer default name is your Steam name * Crate UI flashes when spawning * Crate spawn animation * Last personal best is now visible * Workshop sprites can now be used and will be synced with other players * Lobby now shows player count * Create game now supports choosing 1 player, 2 player or 4 player * Objects are now correctly synced and can be countered. Hyper Knights now fully released!: Howdy folks!Hyper Knights is now out of Early Access!Many thanks to everyone who gave their feedback during Early Access. Your feedback helped me understand which areas needed improvements and the game is significantly better because of it!Thank you all and I hope you enjoy the game!. Custom Full Knights! - v1.04c - 22/07/2017: Howdy folks,Custom Full Knights!Draw your own entire spritesheet, give him a name and watch him spawn in game! Upload to the Workshop and check out what others have made.http://steamcommunity.com/sharedfiles/filedetails/?id=1077807967Added Low Memory mode which should make the game playable if you have <500MB VRAM. Also several general performance improvements.Cheers!--------v1.04c - 22/07/2017 * Player no longer incorrectly targets buildings * Workshop Full Knights can now be used in Multiplayer * Multiplayer now waits for relay connection before continuingv1.04b - 21/07/2017 * Added support for Russian, Japanese, Korean, Chinese Simplified and Chinese Traditionalv1.04a - 18/07/2017 * Added ability to customize game sprites mid-game * Added menu to modify character mid-gamev1.04 - 17/07/2017 * Added Low Memory mode * Added Custom Full Knights * Added Error message if Steam service crashes * Added "Region Taken!" popup to Overmap * Added several performance improvements * Fixed Custom Object Use Count Max not being used * Fixed Multiplayer other players showing incorrect dead state. Achievements and polish! - v0.19 - 16/05/2017: Howdy!Steam Achievements added! There are 40 achievements to unlock, go get 'em!Also lots of tiny polish effects, like a very juicy hit counter and flying enemies!Cheers!--------v0.19 - 16/05/2017 * Steam Achievements! * Added ability to detect multiple controllers and switch between them * Added Controller Disconnected trigger * Added Throne building to castle sieges * Added juicy hit counter * Added juicy combos on minions * Knight list now hides when opening map * Animations are now smoother especially when in slow motion * Map now automatically hides if Second Chance is triggered * Fixed Trebuchet providing support when there was no Trebuchet around * Fixed flag damage sprites * Fixed special action fire visual not disappearing when unit was stunned * Fixed units stuck trying to attack through walls * Fixed Tutorial text on top of Minimap on square resolutions * Fixed issue where Super Slash would spend bars but not activate * Fixed Combo Refresh bar saying "Super Self" * Fixed very odd bug where battle wouldn't end if you used Earthshatter too much * Fixed Knight intro triggering while Super Slash active * Fixed Max Knights upgrade level not saving. Improved Overmap AI! - v0.09 - 17/03/2017: Improved Overmap AI!Enemies and friendlies will now attack nodes and take over regions. They will also request help from nearby Knights when attacking a node with a lot of units.Destroyed nodes will be repaired after some time.This should make the entire world feel much more dynamic.Also added a highlight to the current target and slightly tweaked how that target is chosen. Now it should be easier to attack the same target and when several enemies group up you can hopefully hit all the correct buttons.Cheers!----------v0.09 - 17/03/2017 * Improved Overmap AI, enemies and friendlies now attack nodes and take over regions * Added highlight to current player target * Added confirmation message when giving Knight overmap order * Reworked overmap damage calculations, based on Knight level and node defense level * Knights can request help in order to attack nodes with large amounts of units * Destroyed nodes now get repaired after some time * Knights now participate in Castle Attack/Defense * Spawn timer is now based on how many units are alive, if small amount then timer is smaller * Enemy convoys that are raided by allies add their gold to the treasury * Hideout node info gold now shows global gold amount * Polished Outpost destroyed sprite * Destroyed nodes * Fixed Knights randomly switching target * Fixed Knights not damaging buildings * Fixed player having more than maximum units on various occasions * Fixed enemy melee attacking gates * Fixed giving units to destroyed nodes * Fixed Hideout "Hire Mercenaries" missing * Fixed bug where roamers would go to reinforce without being asked * Fixed Knight squad units being stuck in place when Knight was dead. New Overmap, more battle maps, more environments! - v0.15 - 28/04/2017: The new Overmap is here! It is bigger, 12 new Battle maps and 3 visual environment types!Performance was terrible with such a large map which caused me to work on many things cutting down save times from 30 seconds to 20 milliseconds!Also several performance improvements while in battle.Many small tweaks to make the game balanced and compelling but I need your feedback with regards to the new map. Is it too hard? Too large? Please let me know!Cheers!--------v0.15 - 28/04/2017 * New bigger Overmap! * More battle maps! * More environments! * More defensive Knights! * Added experience bonus based on level * Significant performance improvements especially when saving/loading * Friendly Knights now gain army size when leveling up * Friendly units slightly improved * Slightly increased scavenged gold amount * Defensive Knights now appear in Knight info list * Fixed overmap units going over water * Fixed duplicate Knight names * Super Self no longer increases combo bar * Passive combo bar disabled while Super Self active. Steam Workshop! - v0.18 - 13/05/2017: Steam Workshop support!You can now make your own sprites to use in the game and share them with the community.Making your own custom objects is quite easy, just follow this simple guide:http://steamcommunity.com/sharedfiles/filedetails/?id=924674634The new Game Settings menu lets you customize your experience. You can download objects from the Workshop or just use the defaults.Also more significant memory improvements and a bunch of balance changes.Cheers!--------v0.18 - 13/05/2017 * Added Steam Workshop support! Custom Weapons, Shields, Armor and Helmets! * Make your own custom objects and see what others have made! * Added Game Settings menu so you can customize your experience with custom assets * Gamepad Keyboard when entering text now correctly ignores Keyboard inputs * More significant memory improvements * Number of Friendly Knights is now based on an Upgrade * Character Creator now shows index of currently selected sprite and lets you go backwards * Knight Action Riposte no longer spawns on low level enemies * Safehouse now only generates recruits if closest castle is not full * Reduced frequency of convoys spawned from Mine and Safehouse * Reduced number of Knights available to recruit due to balancing issues * Fixed control rebinding not working in battle * Fixed player name having an extra space if using Space as Menu Select

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